

NEW: Sky color is now more dependent to timecycle's CC FIX: Fixed low CC (Color Correction) at Las Venturas FIX: Fixed too blue weather at San Fierro FIX: Fixed too yellow weather at countryside FIX: Fixed high light of the sky at daytime NEW: Reconfigured ENBSeries reflections FIX: Fixed gamecrash after savegame loading NEW: Color corrections of cloudy, rainy etc.

Gta san andreas mta compatible skyline mod ps2#
NEW: Added PS2 trees rendering (draw distance of some tress decreased in one-third) NEW: Added adapted from PS2 version Los Santos map (in a WIP stage) NEW: Now timecyc color corrections is working alone FIX: Fixed all possible issues with color corrections in all weathers FIX: Fixed too large size of sun in some weathers FIX: Dynamic objects lighting is now more dark and same with PS2 FIX: Sky color is now more equal to PS2 DEL: Removed additional ENBSeries and ColorMOD CCs NEW: OPTIONAL ADD-ON - Recreated ENB's Dark-Palette (will be included to not to edit game brightness to low. NEW (POSSIBLE): Sun Haze and Lens Flares supported by all video cards now. NEW (POSSIBLE): Sun Haze has more soft color now. So almost all bugs and crashes with sun haze fixed. NEW (POSSIBLE): Used new system for Sun Haze effect - custom lens flares.

NEW: New and more correct changing of a sky color FIX: Fixed too dark dynamic object lighting FIX: Fixed customized sun sizes, now it's default (Earlier I had to make a custom sun sizes myself, because InGame Timecyc Editor usually changed sun sizes to 0) DOWNLOAD: PlayStation2 Adaptation v 1.0 Build 001 DOWNLOAD: PlayStation2 Adaptation v0.5 Build 1 Who played in all GTA San Andreas platforms knows what I mean.
Gta san andreas mta compatible skyline mod mod#
This mod will bring some features (as graphics, as scripted) from all console versions (PS2 and XBOX) of GTA San Andreas to PC version with maximum similarity. Hello, this is a discussion topic of A-VA mod for GTA San Andreas.
